On Early Tropes, Monster Powers
Monster powers were special attacks a monster could make outside of or to replace a melee attack. These effects have been in the game since the original edition.land. Some reach a length of 50 feet and a girth of nearly 10 feet diameter. There is a
totally digested and irrecoverable. Purple Worms never check morale and will always attack.
TYPE III DEMON: Towering to well over nine feet in height, this not unusual kind of demon has a ghastly appearance, being broad and strong-looking, covered with a wrinkled hide, with a head much like a goat-horned dog, pincers instead of normal hands, and a small pair of human arms protruding from its chest. Magic resistance is 60%. Intelligence is medial for demons. Normal attacks will affect this demon type. It causes darkness in a 10' radius when it so wills. Additional abilities, any one of which can be performed at will, are: Fear (as a fear wand), levitate (as a 10th level magic-user), cause pyrotechnics, polymorph itself, telekinesis 4,000 gold piece weight, gate in another demon of types I-IV (roll for which type) (30% chance of success).
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